NAME = stars3d_transformation
OBJS = $(NAME).o

SDL_CFLAGS  = `sdl-config --cflags`
SDL_LDFLAGS = `sdl-config --libs`

CC      = gcc
LD      = gcc
CFLAGS  = -O2 -Wall $(SDL_CFLAGS)
LDFLAGS = $(SDL_LDFLAGS)

STRIP = strip
RM    = rm -f
CP    = cp

all: $(NAME)

$(NAME): $(OBJS)
	$(LD) $(LDFLAGS) $(OBJS) -o $(NAME); \
	$(STRIP) $(NAME)
	$(CP) $(NAME) ../

clean:
	$(RM) $(NAME) $(OBJS) *~

